The Arrival of Costumes

The Arrival of Costumes

Por NyxCom
Postado em:
14/04/2017

Costumes are an important and pleasant accessory, initially produced with the sole purpose of changing the appearance of the characters, however they began to receive notable importance with the implementation of the attribute system, effectively helping the gameplay of its users.

Since its launch, they have undergone several changes, the most evident of which is its vast diversity, generally addressing thematic elements, currently the system is segmented into three different components.

Arsenal

Changes the appearance of the player's weapon, giving them a new perspective on their equipment.

 

Torso

Modifies the appearance of all the wearer's armor, sometimes even having reflective effects similar to an actual armor.

 

Crânio

 

Replaced the character's current hairstyle, giving players greater diversity and visual choice.

 

There are two types of costumes, they are (common) and (+), the costumes+ already have by default a fixed attribute that can contain up to three of them.

 Costume (Common)

 

Costume (+) 

 

To add or change the costume+ bonuses you must use the Transform Costume  by dragging the item over it, the attributes are set at random.

 

After getting the three attributes added to the costume+ the Enchant Costumes will be responsible for changing your extras, however it will not remove the amount of bonuses already in existence.

 

In AoM2 the possibility of including bonuses in the three costume segments is a little different, having as main purpose the PvM activity, check the possible attributes in each of the pieces:

Weapon Skins

Its possible bonuses are based on the weapons' PvM stats.

      Vitality
      Intelligence
      Strength
      Dexterity
      Casting speed
      Poisoning chance
      Blackout chance
      Slowing chance
      Bleeding chance
      Chance of critical hit
      Chance for piercing hits
      Strong against Animals
      Strong against Half Humans
      Strong against Orcs
      Strong against Mystics
      Strong against Undead
      Strong against Devils

 

 

Costumes

Their possible bonuses are based on the armor's PvM attributes. 

      Max. HP.
      Max. SP.
      Casting speed
      Fire Resistance
      Wind Resistance
      Lightning Resistance
      Darkness Resistance
      Ice resistance
      Earth resistance
      Attack Value
      Chance to reflect close combat hits
      Damage will be absorbed by HP
      Damage will be absorbed by SP

 

 

 

 

 

Hair Styles

 

Its possible bonuses are based on the PvM attributes of the helmets.

      Poisoning chance
      Bleeding chance
      Strong against Animals
      Strong against Half Humans
      Strong against Orcs
      Strong against Mystics
      Strong against Undead
      Strong against Devils
      Damage will be absorbed by SP
      Regeneração de HP
      Regeneração de MP
      Fire Resistance
      Wind Resistance
      Lightning Resistance
      Darkness Resistance
      Ice resistance
      Earth resistance
      Attack Speed
      Chance to avoid Arrows

  

The duration of the costume+ cannot be extended however it is possible to transfer the attributes from one costume to another in NPC Theowahdan using the  Costume Bonus Transfer, in the process one of the suits will be destroyed.

 

Note

- The main objective of the implemented changes is to avoid the unbalance of PvP bonuses and reductions, as well as the valuation of such equipment for PvM.

- Costumes+ can be freely traded between players.

- After the end of its duration, if the attributes are not transferred, the Costumes+ disappear.

- As it is a visual accessory, it is not possible to include additional "whites" (Jollas) in it.

- Bonuses are assigned randomly, as far as possible.

- We are not responsible for items destroyed or expired by the aforementioned processes.

 

                                                                                                                                                                                                                                                        

 

Yours sincerely,

AoM2 Team - NyxCom.

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